#rendering (30 Repositories)
Ranked open-source repositories tagged with #rendering, scored by pull request acceptance likelihood and maintainer engagement velocity.
40.5%
51.9h
30 repositories tagged #rendering
mkeeter/fidget
blazing fast implicit surface evaluation
Bigfoot71/r3d
3D Extension Library for raylib
community-shaders/skyrim-community-shaders
Community-driven advanced graphics modifications for AE, SE and VR.
Tencent/tgfx
A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.
OGRECave/ogre
high-performance rendering backend (C++, Python, C#, Java)
LeaPhant/flowabot
Modular Discord bot with fun features including twitch commands and advanced osu! commands. 🌷
heygen-com/hyperframes
Write HTML. Render video. Built for agents.
wieslawsoltes/ProGPU
Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET.
NASA-AMMOS/3DTilesRendererJS
Renderer for 3D Tiles in Javascript using three.js, Babylon.js, and r3f
MobileGL-Dev/MobileGL
A desktop OpenGL implementation on Mobile (or anything)
iamlukethedev/Claw3D
Claw3D is an open source 3D engine built on OpenClaw for creating games, simulations, and high-performance 3D applications.
FyroxEngine/Fyrox
3D and 2D game engine written in Rust
apistol78/traktor
Traktor Game Engine
aidenybai/react-scan
Scan and fix React performance issues
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
veeenu/hudhook
A videogame overlay framework written in Rust, supporting DirectX and OpenGL
NeoAxis/NeoAxisEngine
A versatile game engine designed for creating video games and real-time apps.
klippa-app/go-pdfium
Easy to use PDF library using Go and PDFium
blender/blender
Official mirror of Blender
verybadcat/CSharpMath
LaTeX. in C#. (ported from the wonderful iosMath project).
jameshball/osci-render
〰📺🔊 Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.
hi2p-perim/minpt
A path tracer in 300 lines of C++
ekzhang/rpt
A physically-based path tracer
blender/cycles
The Cycles Render Engine - official mirror
fogleman/gg
Go Graphics - 2D rendering in Go with a simple API.
xelatihy/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
tippesi/Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
cdrinmatane/SSRT
Real-time indirect diffuse illuminaton using screen-space information for Unity.
mapnik/mapnik
Mapnik is an open source toolkit for developing mapping applications
JorisAR/gaussian-point-splatting
Official implementation of Gaussian point splatting (SIGGRAPH'26)