#graphics (30 Repositories)
Ranked open-source repositories tagged with #graphics, scored by pull request acceptance likelihood and maintainer engagement velocity.
78.3%
30.2h
30 repositories tagged #graphics
Optiroc/SuperFamiconv
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
gogpu/wgpu
Pure Go WebGPU Implementation
community-shaders/skyrim-community-shaders
Community-driven advanced graphics modifications for AE, SE and VR.
PixiEditor/PixiEditor
PixiEditor is a Universal Editor for all your 2D needs
gkjohnson/three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
gogpu/gg
Enterprise-grade 2D graphics library for Go. Pure Go, zero CGO. Part of GoGPU ecosystem.
Tencent/tgfx
A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.
software-mansion/TypeGPU
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
f3d-app/f3d
Fast and minimalist 3D viewer.
NASA-AMMOS/3DTilesRendererJS
Renderer for 3D Tiles in Javascript using three.js, Babylon.js, and r3f
SixLabors/ImageSharp
A modern, cross-platform, 2D Graphics library for .NET
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
vchelaru/FlatRedBall
Cross-platform 2D game engine focused on ultimate productivity built in .NET
gogpu/gogpu
Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
gnustep/libs-gui
The GNUstep gui library is a library of graphical user interface classes written completely in the Objective-C language; the classes are based upon Apple's Cocoa framework (which came from the OpenStep specification). *** Larger patches require copyright assignment to FSF. please file bugs here. ***
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
orhun/ratty
A GPU-rendered terminal emulator with inline 3D graphics 🐀🧀
flingengine/FlingEngine
A Vulkan game engine with a focus on data oriented design
processing/p5.js
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
LibreSprite/LibreSprite
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
MakieOrg/Makie.jl
Interactive data visualizations and plotting in Julia
ArthurBrussee/brush
3D Reconstruction for all
SparkUniverse/Elementa
A simple, declarative GUI library for Minecraft
Bigfoot71/r3d
3D Extension Library for raylib
google/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
CrossGL/crosstl
Universal Programming Language & Translator