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#directx11 (9 Repositories)

Ranked open-source repositories tagged with #directx11, scored by pull request acceptance likelihood and maintainer engagement velocity.

Topic Avg Merge Rate

46.8%

Avg Review Latency

20.9h

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Rankings/rankings/cpp

9 repositories tagged #directx11

A TierC++ 275

NIGos/dlss5-bridge

DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.

93.3%
Merge Rate
1h
First Review
100%
1st-Timers
2
Maintainers
A TierC++ 4.7k

OGRECave/ogre

high-performance rendering backend (C++, Python, C#, Java)

84.0%
Merge Rate
3d
First Review
60%
1st-Timers
11
Maintainers
A TierC++ 523 9 GFIs

julianxhokaxhiu/FFNx

Next generation modding platform for Final Fantasy VII (Steam 2013, Steam 2026 Rerelease, GOG, Windows Store) and Final Fantasy VIII (Steam 2013/Remastered)

80.0%
Merge Rate
-
First Review
100%
1st-Timers
4
Maintainers
B TierC++ 3.6k 2 GFIs

OpenXRay/xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

18.2%
Merge Rate
-
First Review
0%
1st-Timers
7
Maintainers
B TierC++ 596

OGSR/OGSR-Engine

OGSR Project - Evolution of X-Ray Engine

25.0%
Merge Rate
4d
First Review
100%
1st-Timers
5
Maintainers
B TierC++ 772

skylicht-lab/skylicht-engine

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.

87.5%
Merge Rate
-
First Review
100%
1st-Timers
0
Maintainers
B TierC++ 132

Co1Swet/MulNX_CS2

MulNX:立志做 CS2 内容创作核心支柱。 底层操控、实时渲染、并发架构、媒体管线、网络、UI——在一套体系内全部打通,完整开源。 Demo分析、精细录制、运镜导播、画面增强、智能控制、脚本扩展——庞大功能集任你取用。 专做他人认为办不到、划不来、做不完的事,只因相信技术普惠。 完全免费,可审计。UGC 版权丝毫不取,为CS2社区添砖加瓦。 仅限合法合规使用。

33.3%
Merge Rate
18h
First Review
100%
1st-Timers
1
Maintainers
D TierC++ 142

Echo-Storm/ls-addon-manager

Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 1.7k

MKXJun/DirectX11-With-Windows-SDK

现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
Best Directx11 Open Source Repositories & C-Rank™ | GetMerged