#computer-graphics (30 Repositories)
Ranked open-source repositories tagged with #computer-graphics, scored by pull request acceptance likelihood and maintainer engagement velocity.
34.8%
5.4h
30 repositories tagged #computer-graphics
MrNeRF/LichtFeld-Studio
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
pypose/pypose
A library for differentiable robotics on manifolds.
AcademySoftwareFoundation/MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
AcademySoftwareFoundation/Imath
Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
img2threejs/img2threejs
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
mkeeter/fidget
blazing fast implicit surface evaluation
Rabbid76/graphics-snippets
Shading techniques and GLSL snippets
isl-org/Open3D
Open3D: A Modern Library for 3D Data Processing
AntonPalmqvist/physically-based-api
A database of physically based values for CG artists.
nerficg-project/faster-gaussian-splatting
An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussian Splatting Optimization"
qian-o/Zenith.NET
Zenith.NET is a modern rendering hardware interface for .NET with one consistent C# API for graphics and compute across DirectX 12, Metal 4, and Vulkan 1.4.
OpenGeometry-io/OpenGeometry
powerful cad kernel for web
valette/ACVD
Fast simplification of 3D surface meshes
mlivesu/cinolib
A generic programming header only C++ library for processing polygonal and polyhedral meshes
nicopietroni/quadwild
Implementation of Reliable Feature-Line Driven Quad-Remeshing
crud89/LiteFX
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
DeepMotionEditing/deep-motion-editing
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
DL3DV-10K/Dataset
News: the 10k dataset is ready for download.
friggog/tree-gen
Procedural generation of tree models in blender
AcademySoftwareFoundation/OpenShadingLanguage
Advanced shading language for production GI renderers
NVlabs/neuralangelo
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
papercopilot/paperlists
Processed / Cleaned Data for Paper Copilot
leggedrobotics/xpp
Visualization of Motions for Legged Robots in ros-rviz
BrunoLevy/GraphiteThree
Experimental 3D modeler
shi-yan/webgpuunleashed
Code samples for 'WebGPU Unleashed: A Practical Tutorial'
nimgl/nimgl
NimGL is a Nim library that offers bindings for popular libraries used in computer graphics
TimoBolkart/TF_FLAME
Tensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
rlguy/Blender-FLIP-Fluids
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
zxx43/Tiny3D
A Small OpenGL Based Renderer
raymondyfei/libWetHair
A Multi-Scale Model for Simulating Liquid-Hair Interactions