#webxr (17 Repositories)
Ranked open-source repositories tagged with #webxr, scored by pull request acceptance likelihood and maintainer engagement velocity.
61.8%
68.5h
17 repositories tagged #webxr
google/xrblocks
XR Blocks is a lightweight WebXR + AI library for rapidly prototyping advanced AI + XR experiences.
playcanvas/engine
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
BabylonJS/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
mrdoob/three.js
JavaScript 3D Library.
google/model-viewer
Easily display interactive 3D models on the web and in AR!
molstar/molstar
A comprehensive macromolecular library
3DStreet/3dstreet
🚲🚶🚌 Web-based 3D visualization of streets using A-Frame
playcanvas/supersplat-viewer
User-friendly, high-performance viewer for 3D Gaussian splats
De-Panther/unity-webxr-export
Develop and export WebXR experiences using Unity WebGL
Hubs-Foundation/Spoke
Easily create custom 3D environments
immersive-web/webxr-samples
Samples to demonstrate use of the WebXR Device API
Hubs-Foundation/hubs
Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.
protectwise/troika
A JavaScript framework for interactive 3D and 2D visualizations
needle-tools/needle-engine-support
Build 3D web experiences that work everywhere. From browser to VR headsets, mobile AR to iOS WebXR – create once, deploy anywhere. No app stores, no waiting, no limitations. Get started at https://docs.needle.tools/getting-started
sonictruth/vr-dos
💾 Virtual Reality DOS
phoenixbf/aton
ATON framework is based on modern web standards and technologies to create interactive, liquid and collaborative Web3D/WebXR apps targeting Cultural Heritage field. It adopts a “develop once, deploy everywhere” approach, providing building-blocks and a modular architecture
brianpeiris/RiftSketch
A virtual reality live-coding environment based on WebXR