#sdl3 (21 Repositories)
Ranked open-source repositories tagged with #sdl3, scored by pull request acceptance likelihood and maintainer engagement velocity.
44.1%
6.6h
21 repositories tagged #sdl3
jdolan/quetoo
Quetoo ("Q2") is a free first person shooter based on id Tech2. GPL v2 license.
shadps4-emu/shadPS4
PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
vhspace/sdl3-rs
SDL3 bindings for Rust
vladelaina/BongoCat
🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
edwardgushchin/SDL3-CS
Modern C# bindings and native NuGet packages for SDL3 and its companion libraries.
Bithack/principia
Open source physics-based sandbox game with electronic circuitry, mechanics, robots, puzzles, Lua scripting and more.
Zyko0/go-sdl3
SDL3 bindings for Go
SuperTux/supertux
SuperTux source code
ixray-team/ixray-1.6-stcop
Stable repository of the modernized X-Ray 1.6 game engine
BuLEEto/Skald
A declarative GUI framework for Odin. The predictability of Elm with the performance of immediate mode.
counter185/voidsprite
Free pixelart editor made with C++ and SDL3
danpozmanter/lite-anvil
Fast, Powerful, Lightweight Editor
libcna/cna
CNA is a cross-platform multi-language XNA 4.0 API ecosystem powered by a high-performance C++ core, featuring 25 renders and 10,000+ pixel-perfect integration tests
komaruworld/mocktail
Experimental Roblox compatibility runtime for Linux and FreeBSD
TeamGDB/Yakumo
Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.
rhett-lee/nim_duilib
duilib界面库的改进版,支持Windows/Linux/MacOS平台(基于SDL3),支持Skia渲染引擎(支持CPU/GPU),支持DPI感知,多语言动态切换,支持SVG, PNG, GIF, JPG, BMP, APNG, WEBP, ICO图片,支持GIF/WebP/APNG动画。
Odrannnn/MetroidPrimePort
Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
hifihedgehog/PadForge
The ULTIMATE Windows controller remapper. Any input device in, any virtual controller out: Xbox, PlayStation, Nintendo, flight sticks, wheels, third-party gamepads, MIDI, keyboard+mouse, VR, NFC. Built on SDL3, HIDMaestro, HidHide, and .NET 10.
hifihedgehog/HIDMaestro
Virtual game controllers for Windows that show up as real hardware to every API: DirectInput, XInput, SDL3, browser Gamepad, WGI/GameInput. Byte-exact VID/PID and HID descriptor per profile. 228 profiles across 32 vendors. HID PID 1.0 force feedback, hot-plug, multi-controller. Pure user mode: no kernel driver, no EV cert, no reboots.
RayMarch/shame
A fully featured DSL for writing shaders/GPU-pipelines in Rust
jsoulier/blocks
Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API