#procedural-generation (30 Repositories)
Ranked open-source repositories tagged with #procedural-generation, scored by pull request acceptance likelihood and maintainer engagement velocity.
12.0%
38.4h
30 repositories tagged #procedural-generation
xr843/insect-world
Interactive 3D insect field guide: 63 species across 14 orders, every body procedurally generated in the browser with TypeScript + Three.js — no model or texture files in the repo. Eight species step through a full life cycle; the hoverers beat their wings.
PCGEx/PCGExtendedToolkit
The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.
img2threejs/img2threejs
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
PixelGuys/Cubyz
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
ZyFou/ProceduralTerrains
Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.
veloren/veloren
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
SiENcE/astray
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
fegennari/3DWorld
3D Procedural Game Engine Using OpenGL
mtwoodard/TextureGenerator
3D and 2D Texture generation using the compute shaders within the Unity engine.
BenPyton/ProceduralDungeon
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
math-fehr/fast-wfc
An implementation of Wave Function Collapse with a focus on performance.
Bauxitedev/stylized-planet-generator
A stylized procedural planet generator written in Godot 3.0.
Syomus/ProceduralToolkit
Procedural generation library for Unity
M-Fatah/texture_maker
A texture maker tool for Unity.
Kevin-Liu-01/Claude-of-Tanks
A World of Tanks-style, Vite-powered, engine-free pure Three.js armored combat simulator resolving plate-level armor, ballistics, modules, spotting, and physics, with 110+ vehicles and 16 destructible battlefields. Playable entirely in the browser on desktop and mobile devices. Built end-to-end by a multi-agent Claude/Codex pipeline.
mkremins/epitaph
https://mkremins.itch.io/epitaph
Dannark/BWO
An infinity procedural online game using Flutter with NodeJS and flames
reinterpretcat/utymap
Highly customizable library for procedural world generation based on real map data
mxgmn/TextureSynthesis
Texture synthesis from examples
zladovan/gorched
Gorched is terminal based game written in Go inspired by "The Mother of all games" Scorched Earth
LingDong-/ndwfc
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
athillion/ProceduralPlanetGodot
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
Tw1ddle/MarkovNameGenerator
:black_nib: Markov process-based procedural name and word generator demo
AlexeyBond/godot-constraint-solving
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4
ottolink-dev/Hesiod
A desktop application for node-based procedural terrain generation.
IceCreamYou/THREE.Terrain
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Azgaar/Armoria
Heraldry generator and editor
MengTo/sylva
An interactive Three.js landscape study with a procedural, pointer-responsive moss world.
TriAxis-Games/RealtimeMeshComponent
Unreal Engine 5 plugin component for rendering runtime generated content.
jongallant/DungeonGenerator
A dungeon generator for Unity