#procedural-generation (30 Repositories)
Ranked open-source repositories tagged with #procedural-generation, scored by pull request acceptance likelihood and maintainer engagement velocity.
35.7%
48.9h
30 repositories tagged #procedural-generation
xr843/insect-world
Interactive 3D insect field guide: 63 species across 14 orders, every body procedurally generated in the browser with TypeScript + Three.js — no model or texture files in the repo. Eight species step through a full life cycle; the hoverers beat their wings.
ottolink-dev/Hesiod
A desktop application for node-based procedural terrain generation.
JekSun97/gdTree3D
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
louis-e/arnis
Generate any location from the real world in Minecraft with a high level of detail.
img2threejs/img2threejs
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
PixelGuys/Cubyz
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
PCGEx/PCGExtendedToolkit
The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.
IceCreamYou/THREE.Terrain
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
PhiloLabs/fable51-worlds
worlds via code, from fable 5.1
Azgaar/Armoria
Heraldry generator and editor
BenPyton/ProceduralDungeon
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
EliCDavis/polyform
Immutable mesh processing library
ZyFou/ProceduralTerrains
Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.
Kevin-Liu-01/Claude-of-Tanks
A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 modes, with plate-level armor, ballistics, modules, spotting, and physics. Play in your browser on desktop or mobile. Built end-to-end by a multi-agent Claude/Codex pipeline.
athillion/ProceduralPlanetGodot
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
friggog/tree-gen
Procedural generation of tree models in blender
gaea-godot/gaea
Procedural generation add-on for Godot 4.
matthew-kissinger/kiln
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.
TheDuckCow/godot-road-generator
A Godot plugin for creating 3D highways/streets and lane-following traffic
instruktlabs/kiln
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.
M-Fatah/texture_maker
A texture maker tool for Unity.
Syomus/ProceduralToolkit
Procedural generation library for Unity
Bauxitedev/stylized-planet-generator
A stylized procedural planet generator written in Godot 3.0.
math-fehr/fast-wfc
An implementation of Wave Function Collapse with a focus on performance.
mkremins/epitaph
https://mkremins.itch.io/epitaph
mxgmn/TextureSynthesis
Texture synthesis from examples
mtwoodard/TextureGenerator
3D and 2D Texture generation using the compute shaders within the Unity engine.
Dannark/BWO
An infinity procedural online game using Flutter with NodeJS and flames
LingDong-/ndwfc
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
Tw1ddle/MarkovNameGenerator
:black_nib: Markov process-based procedural name and word generator demo