#multiplayer (30 Repositories)
Ranked open-source repositories tagged with #multiplayer, scored by pull request acceptance likelihood and maintainer engagement velocity.
75.4%
28.9h
30 repositories tagged #multiplayer
odamex/odamex
Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.
tldraw/tldraw
Build infinite canvas apps in React with the tldraw SDK. World's best, top-most agent recommended #1 five star SDK.
kgoedecke/doop
The open-source alternative to Paper.design. A multiplayer design canvas where humans and AI agents design together, live. MCP built in.
Polytoria/polytoria-game
Polytoria, a multiplayer gaming platform built with Godot and .NET
liveblocks/liveblocks
Realtime infrastructure for multiplayer apps and agents
longturn/freeciv21
Develop your civilization from humble roots to a global empire
cBournhonesque/lightyear
A networking library to make multiplayer games for the Bevy game engine
freeorion/freeorion
Source code repository of the FreeOrion project.
multitheftauto/mtasa-blue
Multi Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.
IntQuant/noita_entangled_worlds
True coop multiplayer mod for Noita.
tsaglam/Carcassonne
A digital version of the board game Carcassonne, implemented in Java. This desktop computer game supports up to five players at the same time (shared-screen multiplayer mode).
secondlife/viewer
🖥️ Second Life's official client
alex47exe/gse_fork
Improved fork of https://github.com/Detanup01/gbe_fork for Goldberg Steam Emulator, originally developed by Mr_Goldberg - https://gitlab.com/Mr_Goldberg/goldberg_emulator
Balatro-Multiplayer/BalatroMultiplayer
A Multiplayer Mod for Balatro
Warzone2100/warzone2100
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
Unity-Technologies/com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
hyperion-mc/hyperion
Minecraft game engine for massive custom events
simgine/bevy_replicon
A server-authoritative replication crate for Bevy.
agones-dev/agones
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
rivet-dev/rivet
Rivet Actors are the primitive for stateful workloads. Built for AI agents, collaborative apps, and durable execution.
foxssake/netfox
Addons for building multiplayer games with Godot
LodyAI/Lody
Share coding agents with your team on phone and desktop
TrinityCore/TrinityCore
TrinityCore Open Source MMO Framework (master = 12.1.0.69933, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
rivet-dev/actors
Rivet Actors are the primitive for stateful workloads. Built for AI agents, collaborative apps, and durable execution.
heroiclabs/nakama-dotnet
.NET client for Nakama server written in C#.
TannerMidd/pi-pocket
A durable, multiplayer, mobile-first web app for Pi agents, built on Pi Durable
heroiclabs/nakama
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Quaint-Studios/Reia
RPG game action-adventure MMO built with Godot and Rust.
daid/EmptyEpsilon
Open source bridge simulator. Build with the SeriousProton engine.
EmbarkStudios/quilkin
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.