#metal (30 Repositories)
Ranked open-source repositories tagged with #metal, scored by pull request acceptance likelihood and maintainer engagement velocity.
75.5%
49.1h
30 repositories tagged #metal
artembobkin/ImmersiveMap
Native Swift 6 + Metal map rendering engine for SwiftUI. Globe and flat vector-tile maps with labels, SwiftUI markers and avatars, on iOS and macOS.
zhongkaifu/TensorSharp
A native .NET LLM inference engine for GGUF models. TensorSharp provides a console application, a web-based chatbot interface, and Ollama/OpenAI-compatible HTTP APIs for programmatic access. It supports Windows/MacOS/Linux with full GPU capability
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
gogpu/wgpu
Pure Go WebGPU Implementation
untoldengine/UntoldEngine
UntoldEngine is an open-source Swift/Metal XR engine for high-performance Apple-platform spatial visualization apps, giving developers full control over rendering, shaders, and the engine pipeline.
CrossGL/crosstl
Universal Programming Language & Translator
timtoole02/Camelid
Camelid: a Rust-native local inference backend with evidence-gated model compatibility.
LuisaGroup/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
luigifcruz/CyberEther
High-performance GPU-accelerated signal processing and visualization framework that runs anywhere.
tornikegomareli/Talkify
Lightning-fast, free, local first voice dictation for macOS with on-device transcription
hybridgroup/yzma
Go with your own intelligence - Go applications that directly integrate llama.cpp for local inference using hardware acceleration.
tenstorrent/tt-metal
:metal: TT-NN operator library, and TT-Metalium low level kernel programming model.
pg83/shitty
A serious terminal emulator with a stupid name
SharpAI/SwiftLM
⚡ Native MLX Swift LLM inference server for Apple Silicon. OpenAI-compatible API, SSD streaming for 100B+ MoE models, TurboQuant KV cache compression, MACOS + iOS iPhone app.
chrissotraidis/harkinianpad
Ocarina of Time native on iOS and iPadOS via Ship of Harkinian with Metal rendering, touch controls, controller support, and ROM-free reproducible builds.
trymirai/uzu
A high-performance inference engine for AI models
OGRECave/ogre
high-performance rendering backend (C++, Python, C#, Java)
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
apache/tvm
Open Machine Learning Compiler Framework
cocos/cocos-engine
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
qian-o/Zenith.NET
Zenith.NET is a modern rendering hardware interface for .NET with one consistent C# API for graphics and compute across DirectX 12, Metal 4, and Vulkan 1.4.
Fabric-Project/Fabric
Node Creative Coding / 3D / Image Processing tool inspired by Quartz Composer
engeldlgado/toshllm
Run large language models locally on Intel Macs with AMD GPUs - native macOS app with Metal acceleration
JuliaGPU/AcceleratedKernels.jl
Cross-architecture parallel algorithms for Julia's CPU and GPU backends. Targets multithreaded CPUs, and GPUs via Intel oneAPI, AMD ROCm, Apple Metal, Nvidia CUDA.
Genesis-Embodied-AI/quadrants
High-performance multi-platform compiler for physics simulation
drumih/turbo-fieldfare
Gemma 4 26B-A4B inference in ~2 GB of RAM on any M-series MacBook
wang-bin/fvp
Flutter video player plugin for all desktop+mobile platforms. download prebuilt examples from github actions. https://pub.dev/packages/fvp
tksuoran/erhe
erhe is a C++ library and editor for 3D graphics with a graphics API abstraction loosely modeled after Vulkan and Metal, with backends for OpenGL, Metal and Vulkan
raketenkater/ggrun
llama.cpp/ik_llama.cpp launcher: loads big MoE models across mismatched multi-GPU rigs by exact VRAM math.