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#hlsl (25 Repositories)

Ranked open-source repositories tagged with #hlsl, scored by pull request acceptance likelihood and maintainer engagement velocity.

Topic Avg Merge Rate

33.8%

Avg Review Latency

5.0h

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25 repositories tagged #hlsl

A TierC++ 3.6k

KhronosGroup/glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

85.8%
Merge Rate
12h
First Review
86%
1st-Timers
46
Maintainers
A TierC++ 5.7k

shader-slang/slang

Making it easier to work with shaders

73.6%
Merge Rate
-
First Review
61%
1st-Timers
40
Maintainers
A TierC++ 3.7k 1 GFIs

microsoft/DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

60.7%
Merge Rate
11h
First Review
57%
1st-Timers
37
Maintainers
A TierHLHLSL 15.4k

Blinue/Magpie

A general-purpose window upscaler for Windows 10/11.

70.8%
Merge Rate
18h
First Review
67%
1st-Timers
1
Maintainers
B TierC++ 2.2k

google/shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

66.7%
Merge Rate
13h
First Review
100%
1st-Timers
3
Maintainers
A TierC++ 5.5k

crosire/reshade

A generic post-processing injector for games and video software.

57.1%
Merge Rate
2d
First Review
80%
1st-Timers
7
Maintainers
B TierRust 51

antaalt/shader-sense

Shader tools for HLSL / GLSL / WGSL

83.3%
Merge Rate
24h
First Review
100%
1st-Timers
1
Maintainers
B TierC# 3.2k

Sergio0694/ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

60.0%
Merge Rate
5h
First Review
50%
1st-Timers
1
Maintainers
B TierC++ 108

TypeDreamMoon/DreamShader

Unreal Engine Material DSL. Use Dream Shader Lang Write Unreal Material. Simple · Fast · Full syntax · HLSL GLSL Lang Support

87.5%
Merge Rate
-
First Review
100%
1st-Timers
1
Maintainers
B TierC++ 1.2k

redorav/hlslpp

Math library using HLSL syntax with multiplatform SIMD support

100.0%
Merge Rate
<1h
First Review
0%
1st-Timers
1
Maintainers
B TierC++ 974

MethanePowered/MethaneKit

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

100.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 1.5k

Gargaj/Bonzomatic

Live shader coding tool and Shader Showdown workhorse

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 329

dfranx/ShaderDebugger

[DEPRECATED] C++ library for debugging HLSL & GLSL shaders

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierRust 286

google/shaderc-rs

Rust bindings for the shaderc library.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC# 304

simeonradivoev/ComputeStochasticReflections

Compute Stochastic Screen Space Reflections for unity post processing

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC 318

dfranx/SPIRV-VM

Virtual machine for executing SPIR-V

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierLua 322

luxuia/dxbc_reader

easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierMulti-language 2.0k

przemyslawzaworski/Unity3D-CG-programming

Various shaders.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 4.8k

dfranx/SHADERed

Lightweight, cross-platform & full-featured shader IDE

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 223

houmain/gpupad

A flexible GLSL and HLSL shader editor and IDE.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 19.9k

lettier/3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC# 1.4k

JasonMa0012/LWGUI

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC# 1.0k

Pjbomb2/TrueTrace-Unity-Pathtracer

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC# 1.8k

kirevdokimov/Unity-UI-Rounded-Corners

These components and shaders allow you to add rounded corners to UI elements!

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 926

polymonster/pmtech

Lightweight, multi-platform, data-oriented game engine.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
Best Hlsl Open Source Repositories & C-Rank™ | GetMerged