#entity-component-system (30 Repositories)
Ranked open-source repositories tagged with #entity-component-system, scored by pull request acceptance likelihood and maintainer engagement velocity.
35.4%
121.2h
30 repositories tagged #entity-component-system
turanszkij/WickedEngine
3D engine with modern graphics
Log2n-io/Typhon
A microsecond-latency ACID database engine with a native Entity-Component-System data model, built for real-time systems.
doriaxengine/doriax
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
leudz/shipyard
Entity Component System focused on usability and flexibility.
outfox/fennecs
...the little C# ECS that loves you back! 🦊
pmndrs/koota
🌎 Performant real-time state management for React and TypeScript
richardbiely/gaia-ecs
A simple and powerful entity component system (ECS) written in C++17
xissburg/edyn
Edyn is a real-time physics engine organized as an ECS.
Indra-db/Flecs-Rust
Rust API for Flecs: A Fast and Flexible Entity Component System (ECS)
BlackMATov/evolved.lua
Evolved ECS (Entity-Component-System) for Lua
genaray/Arch
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
jonascarpay/apecs
a fast, extensible, type driven Haskell ECS framework for games
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
fireblade-engine/ecs
A lightweight, fast Entity-Component System (ECS) implementation in Swift
nem0/LumixEngine
3D C++ Game Engine - yet another open source game engine
itsBuggingMe/Frent
A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.
andreakarasho/TinyEcs
A tiny bevy-like archetype-style ECS library for dotnet
indianakernick/EnTT-Pacman
An example of how to use the ECS part of the EnTT framework
m110/airplanes
A 2D shoot 'em up game made with Go, Ebitengine, and donburi. Featuring ECS (Entity Component System).
clibequilibrium/EquilibriumEngine
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
InvadingOctopus/octopuskit
2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Quillraven/Fleks
Fast, lightweight, multi-platform entity component system in Kotlin
csprance/gecs
Godot Entity Component System - GECS
mlange-42/ark
Ark -- Archetype-based Entity Component System (ECS) for Go.
ecsx-framework/ECSx
An Entity-Component-System framework for Elixir
DCFApixels/DragonECS
Pure C# Entity Component System framework
odin-engine/ode_ecs
High performance ECS in Odin
EngoEngine/engo
Engo is an open-source 2D game engine written in Go.