#entity-component-system (19 Repositories)
Ranked open-source repositories tagged with #entity-component-system, scored by pull request acceptance likelihood and maintainer engagement velocity.
15.7%
3.2h
19 repositories tagged #entity-component-system
Log2n-io/Typhon
A microsecond-latency ACID database engine with a native Entity-Component-System data model, built for real-time systems.
turanszkij/WickedEngine
3D engine with modern graphics
jonascarpay/apecs
a fast, extensible, type driven Haskell ECS framework for games
doriaxengine/doriax
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
fireblade-engine/ecs
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
andreakarasho/TinyEcs
A tiny bevy-like archetype-style ECS library for dotnet
Quillraven/Fleks
Fast, lightweight, multi-platform entity component system in Kotlin
ecsx-framework/ECSx
An Entity-Component-System framework for Elixir
odin-engine/ode_ecs
High performance ECS in Odin
nem0/LumixEngine
3D C++ Game Engine - yet another open source game engine
Indra-db/Flecs-Rust
Rust API for Flecs: A Fast and Flexible Entity Component System (ECS)
clibequilibrium/EquilibriumEngine
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
mlange-42/ark
Ark -- Archetype-based Entity Component System (ECS) for Go.
BlackMATov/evolved.lua
Evolved ECS (Entity-Component-System) for Lua
indianakernick/EnTT-Pacman
An example of how to use the ECS part of the EnTT framework
m110/airplanes
A 2D shoot 'em up game made with Go, Ebitengine, and donburi. Featuring ECS (Entity Component System).
pmndrs/koota
🌎 Performant real-time state management for React and TypeScript
DCFApixels/DragonECS
Pure C# Entity Component System framework
InvadingOctopus/octopuskit
2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS