#ecs (30 Repositories)
Ranked open-source repositories tagged with #ecs, scored by pull request acceptance likelihood and maintainer engagement velocity.
31.5%
13.3h
30 repositories tagged #ecs
wingedsheep/argentum-engine
Magic: The Gathering rules engine + online play platform, in Kotlin
hyperion-mc/hyperion
Minecraft game engine for massive custom events
elodin-sys/elodin
Elodin simulation and flight software monorepo.
Log2n-io/Typhon
A microsecond-latency ACID database engine with a native Entity-Component-System data model, built for real-time systems.
floci-io/floci
Light, fluffy, and always free - The AWS Local Emulator alternative
agentic-community/mcp-gateway-registry
Enterprise-ready MCP Gateway & Registry that centralizes AI development tools with secure OAuth authentication, dynamic tool discovery, and unified access for both autonomous AI agents and AI coding assistants. Transform scattered MCP server chaos into governed, auditable tool access with Keycloak/Entra integration.
pipe-cd/pipecd
The One CD for All {applications, platforms, operations}
hashicorp/consul
Consul is a distributed, highly available, and data center aware solution to connect and configure applications across dynamic, distributed infrastructure.
Keyslam-Group/Concord
A feature-complete ECS library
doriaxengine/doriax
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
PanosK92/SpartanEngine
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
fireblade-engine/ecs
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
aliyun/alibabacloud-ecs-troubleshoot-skills
Troubleshooting skills for Alibaba Cloud ECS
andreakarasho/TinyEcs
A tiny bevy-like archetype-style ECS library for dotnet
Unity-Technologies/EntityComponentSystemSamples
HOBOBO/AbilityKit
面向中大型战斗项目设计的模块化游戏战斗工具集,提供数据驱动的技能管线、事件触发规则、战斗运行时与多种网络同步能力。核心逻辑采用纯 C#,可按需组合并运行于 Unity、服务器及测试环境。
i42output/neoGFX
Cross-platform GPU-oriented C++ application/game framework
ecsx-framework/ECSx
An Entity-Component-System framework for Elixir
Quillraven/Fleks
Fast, lightweight, multi-platform entity component system in Kotlin
aztecs-hs/aztecs
A modular game engine and ECS for Haskell
odavid/my-bloody-jenkins
Self Configured Jenkins Docker image based on Jenkins-LTS
Rythe-Interactive/Rythe-Engine
Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.
BlackMATov/evolved.lua
Evolved ECS (Entity-Component-System) for Lua
tbillington/bevy_best_practices
An opionated set of Best Practices for the Bevy game engine
InvadingOctopus/comedot
Godot template and component-based framework for 2D games.
mlange-42/ark
Ark -- Archetype-based Entity Component System (ECS) for Go.
clibequilibrium/EquilibriumEngine
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
SergeyMakeev/SlotMap
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
alibaba/cloud-kernel
Cloud Kernel - an open-source Linux kernel originated by Alibaba Operating System Team