#directx (30 Repositories)
Ranked open-source repositories tagged with #directx, scored by pull request acceptance likelihood and maintainer engagement velocity.
63.8%
58.0h
30 repositories tagged #directx
ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
OGRECave/ogre
high-performance rendering backend (C++, Python, C#, Java)
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Try/Tempest
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
microsoft/DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
storycraft/asdf-overlay
High performance game overlay library for Windows
CrossGL/crosstl
Universal Programming Language & Translator
LuisaGroup/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
microsoft/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
microsoft/DxCapsViewer
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
doriaxengine/doriax
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
geissomatik/geiss
The Geiss screensaver and Winamp music visualization plug-in
microsoft/DirectStorage
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Bloom-Engine/engine
Native TypeScript game engine — compiles to Metal, DirectX 12, Vulkan, and OpenGL
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
OpenXRay/xray-16
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
qian-o/Zenith.NET
Zenith.NET is a modern rendering hardware interface for .NET with one consistent C# API for graphics and compute across DirectX 12, Metal 4, and Vulkan 1.4.
sawickiap/D3d12info
A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12
tixl3d/tixl
TiXL is an open source software to create realtime motion graphics.
microsoft/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
wieslawsoltes/ProGPU
Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET.
smourier/DirectNAot
DirectN AOT compatible version. Only for .NET Core 9 and beyond. Interop Code for : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
microsoft/DirectXMesh
DirectXMesh geometry processing library
microsoft/DirectXTex
DirectXTex texture processing library
vgrichina/wine-assembly
Run real Windows 98 apps and games in your browser. An x86 emulator and Win32 layer written directly in WebAssembly Text, no OS image, no source ports.
jenissimo/bottleship
Run classic Windows games in your browser. A high-level-emulation engine that boots real x86 Windows executables and reimplements Win32, COM and DirectDraw/Direct3D on WebGPU, WebAudio and OPFS
vgrichina/berrry-wine
Run real Windows 98 apps and games in your browser. An x86 emulator and Win32 layer written directly in WebAssembly Text, no OS image, no source ports.
GPUOpen-Tools/GPU-Reshape
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.