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#decompilation (30 Repositories)

Ranked open-source repositories tagged with #decompilation, scored by pull request acceptance likelihood and maintainer engagement velocity.

Topic Avg Merge Rate

61.5%

Avg Review Latency

32.5h

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30 repositories tagged #decompilation

S TierC++ 594 5 GFIs

nbcraft-org/nbcraft

The ultimate cross-platform mining experience.

90.4%
Merge Rate
22h
First Review
100%
1st-Timers
6
Maintainers
A TierTypeScript 609 1 GFIs

decompme/decomp.me

Collaborative decompilation and reverse engineering website

89.4%
Merge Rate
8h
First Review
40%
1st-Timers
16
Maintainers
A TierRust 599

Noelo-Lab/kuna

An agent-first decompiler designed to be refined by other agents. Kuna is written in Rust and was originally ported from Ghidra.

69.9%
Merge Rate
-
First Review
25%
1st-Timers
5
Maintainers
A TierC++ 362

PrimeDecomp/prime

A matching decompilation of Metroid Prime

11.8%
Merge Rate
-
First Review
17%
1st-Timers
5
Maintainers
A TierC++ 195

tangosdev/sm64ds-decomp

From-scratch, byte-matching decompilation of Super Mario 64 DS into C/C++, with a live progress atlas and matching tools.

21.5%
Merge Rate
-
First Review
25%
1st-Timers
4
Maintainers
A TierC++ 212

dbalatoni13/nfsmw

WIP 1:1 Decompilation of multiple versions of NFS:MW

79.4%
Merge Rate
2d
First Review
100%
1st-Timers
2
Maintainers
A TierC++ 613

GensokyoClub/th06

Decompilation of 東方紅魔郷 ~ the Embodiment of Scarlet Devil (1.02h)

42.1%
Merge Rate
-
First Review
50%
1st-Timers
4
Maintainers
B TierASAssembly 103

LLONSIT/Wave-Race-64

A work in progress decompilation of Wave Race 64

83.3%
Merge Rate
7h
First Review
100%
1st-Timers
1
Maintainers
B TierASAssembly 612

pret/pokeheartgold

Decompilation of Pokemon HeartGold/SoulSilver

37.5%
Merge Rate
11h
First Review
50%
1st-Timers
6
Maintainers
A TierSVSvelte 161

katana-project/slicer

A modern Java reverse engineering tool for the web.

100.0%
Merge Rate
2h
First Review
100%
1st-Timers
1
Maintainers
B TierC++ 1.3k

Vector35/binaryninja-api

Public API, examples, documentation and issues for Binary Ninja

47.0%
Merge Rate
-
First Review
36%
1st-Timers
44
Maintainers
A TierC 313

projectPiki/pikmin

A decompilation of Pikmin brought to you by fans of the series.

60.0%
Merge Rate
<1h
First Review
100%
1st-Timers
3
Maintainers
A TierC# 220

AITYunivers/NebulaFD

A work in progress, reimagined decompiler for Clickteam Fusion.

80.0%
Merge Rate
3h
First Review
100%
1st-Timers
1
Maintainers
B TierC# 486

EliotVU/Unreal-Library

Decompiler for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3

85.7%
Merge Rate
7h
First Review
100%
1st-Timers
1
Maintainers
B TierJava 265

nbauma109/jd-gui-duo

A multi-decompiler standalone desktop GUI supporting JD-Core V0 & V1, CFR, Procyon, Fernflower, Vineflower & Jadx

83.3%
Merge Rate
-
First Review
33%
1st-Timers
2
Maintainers
B TierC++ 2.2k

zeldaret/botw

Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)

34.2%
Merge Rate
15h
First Review
60%
1st-Timers
5
Maintainers
B TierC++ 441

AliveTeam/alive_reversing

Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee

100.0%
Merge Rate
11d
First Review
100%
1st-Timers
0
Maintainers
B TierC++ 607

GRAnimated/MinecraftLCE

11.210% - Decompilation of Minecraft: Legacy Console Edition

100.0%
Merge Rate
1h
First Review
0%
1st-Timers
1
Maintainers
B TierC++ 334

adonis-singh/re4

Resident Evil 4 (GameCube, G4BE08 debug build) — complete byte-identical decompilation to C/C++

33.3%
Merge Rate
23h
First Review
0%
1st-Timers
2
Maintainers
B TierRust 372

ejfkdev/ddc

Android DEX → Java decompiler in Rust, built for speed — full apps in seconds, queries in milliseconds. Progressive analysis, javac-verified output, every DEX version, multi-dex & XAPK/APKS/APKM containers.

100.0%
Merge Rate
3h
First Review
0%
1st-Timers
1
Maintainers
B TierASAssembly 138

pret/pokepinballrs

Decompilation of Pokémon Pinball: Ruby & Sapphire

100.0%
Merge Rate
11d
First Review
100%
1st-Timers
0
Maintainers
B TierC++ 246

open-ead/sead

Decompilation of sead: the standard C++ library for first-party Nintendo games

50.0%
Merge Rate
2h
First Review
0%
1st-Timers
3
Maintainers
B TierRust 516

encounter/objdiff

A local diffing tool for decompilation projects

12.5%
Merge Rate
4d
First Review
0%
1st-Timers
5
Maintainers
B TierPython 2.0k

Dryxio/reagent

Reconstruct and validate C/C++ code from compiled programs with AI.

50.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
B TierRust 305

encounter/decomp-toolkit

A GameCube & Wii decompilation toolkit

20.0%
Merge Rate
22h
First Review
0%
1st-Timers
1
Maintainers
B TierC++ 134

opentestdriveunlimited/OpenTestDriveUnlimited

Open source port of Test Drive Unlimited (2006)

40.0%
Merge Rate
-
First Review
0%
1st-Timers
2
Maintainers
B TierC++ 377

projectPiki/pikmin2

A decompilation of Pikmin 2 (USA) brought to you by fans of the series.

50.0%
Merge Rate
-
First Review
0%
1st-Timers
2
Maintainers
B TierC 448

CTR-tools/CTR-ModSDK

ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.

100.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
C TierC 892

shdecompilations/silent-hill-decomp

An in-progress decompilation of the 1.1 US release of Silent Hill on the PlayStation 1.

75.0%
Merge Rate
8d
First Review
100%
1st-Timers
2
Maintainers
D TierC 495

SlickAmogus/silent-hill-decomp

Feature-rich PC Port based on PSX decompilation of Silent Hill 1 made with Claude and Psycross. Still in beta and is in active development.

0.0%
Merge Rate
18h
First Review
0%
1st-Timers
10
Maintainers
Best Decompilation Open Source Repositories & C-Rank™ | GetMerged