#d3d12 (30 Repositories)
Ranked open-source repositories tagged with #d3d12, scored by pull request acceptance likelihood and maintainer engagement velocity.
36.0%
31.3h
30 repositories tagged #d3d12
gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
axmolengine/axmol
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
shader-slang/slang
Making it easier to work with shaders
Try/Tempest
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
crosire/reshade
A generic post-processing injector for games and video software.
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
sawickiap/D3d12info
A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12
dsh0416/godot-cef
A cross-platform GPU-accelerated CEF-based (Chromium Embedded Framework) WebView Extension for Godot 4
MethanePowered/MethaneKit
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
DiligentGraphics/DiligentCore
A modern cross-platform low-level graphics API
apitrace/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
terrafx/terrafx.interop.windows
Interop bindings for Windows.
godlikepanos/anki-3d-engine
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
xenia-project/xenia
Xbox 360 Emulator Research Project
AlexanderVeselov/RayTracing
Realtime GPU path tracer based on D3D12 and Vulkan
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
arcships/light-ocr
Fast, offline OCR for Node.js & C++. PP-OCRv6 with Core ML / WebGPU hardware acceleration — recognize text in images with confidence scores & coordinates. npm: @arcships/light-ocr
andrejnau/FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.
zhaijialong/RealEngine
My toy engine, mainly for rendering experiment and prototyping.
discosultan/dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
GPUOpen-Tools/GPU-Reshape
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
LittleBitUA/DPRecomp
Deadly Premonition (Xbox 360) native PC port by static recompilation - v2.0.11: native DirectX 12 renderer ready for testing (up to 4x internal resolution); 60 FPS, mouse look, keyboard driving, FSR 3, ISO installer, PAL + USA
zig-gamedev/zig-gamedev
Dev repo for @zig-gamedev libs and sample applications
Celtoys/Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
dege-diosg/dgVoodoo2
Glide/DirectX implementation on D3D11/12
gongminmin/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
simco50/D3D12_Research
Personal hobby project to experiment with various rendering techniques.