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#d3d12 (16 Repositories)

Ranked open-source repositories tagged with #d3d12, scored by pull request acceptance likelihood and maintainer engagement velocity.

Topic Avg Merge Rate

37.5%

Avg Review Latency

7.1h

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16 repositories tagged #d3d12

S TierC++ 17.4k

bkaradzic/bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

94.5%
Merge Rate
7h
First Review
100%
1st-Timers
5
Maintainers
A TierC++ 5.6k

shader-slang/slang

Making it easier to work with shaders

77.3%
Merge Rate
15h
First Review
55%
1st-Timers
29
Maintainers
A TierC++ 2.6k

LukasBanana/LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

71.4%
Merge Rate
18h
First Review
100%
1st-Timers
4
Maintainers
A TierRust 17.9k 3 GFIs

gfx-rs/wgpu

A cross-platform, safe, pure-Rust graphics API.

76.9%
Merge Rate
2d
First Review
68%
1st-Timers
68
Maintainers
B TierC++ 1.6k

godlikepanos/anki-3d-engine

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

100.0%
Merge Rate
17h
First Review
0%
1st-Timers
0
Maintainers
B TierC++ 11.0k

baldurk/renderdoc

RenderDoc is a stand-alone graphics debugging tool.

59.1%
Merge Rate
3h
First Review
50%
1st-Timers
2
Maintainers
B TierC++ 402

DiligentGraphics/DiligentSamples

Sample projects demonstrating the usage of Diligent Engine

100.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
C TierZig 2.9k

zig-gamedev/zig-gamedev

Dev repo for @zig-gamedev libs and sample applications

20.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierBABatchfile 4.4k

DiligentGraphics/DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

0.0%
Merge Rate
5h
First Review
0%
1st-Timers
1
Maintainers
D TierC# 324

terrafx/terrafx.interop.windows

Interop bindings for Windows.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 9.7k

xenia-project/xenia

Xbox 360 Emulator Research Project

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 491

GPUOpen-Tools/GPU-Reshape

GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 465

andrejnau/FlyCube

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 343

AlexanderVeselov/RayTracing

Realtime GPU path tracer based on D3D12 and Vulkan

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC++ 315

zhaijialong/RealEngine

My toy engine, mainly for rendering experiment and prototyping.

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
D TierC# 288

discosultan/dx12-game-programming

DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"

0.0%
Merge Rate
-
First Review
0%
1st-Timers
0
Maintainers
Best D3d12 Open Source Repositories & C-Rank™ | GetMerged