p3d-project/persona-3-dual - Open Source PR Review Scorecard

A Nintendo DS demake of Persona 3, developed in C++

C-Rank Grade: S (Elite) - 76/100

External PR Merge Rate: 89%

Response Time: 5h

First Timer Success: 50%

Frequently Asked Questions

Is p3d-project/persona-3-dual welcoming to first-time open-source contributors?

p3d-project/persona-3-dual has a recorded first-timer success rate of 50.0%. Repositories ranked S typically provide actionable feedback during code reviews and actively nurture new community contributors.

How fast can I expect code review feedback on my pull request?

Maintainers in p3d-project/persona-3-dual respond to incoming external pull requests in approximately 5.2 hours on average. Keeping PRs focused on single tasks and ensuring tests pass helps maintainers review faster.

What does the 75.7 C-Rank™ score (S Tier) represent?

The C-Rank™ system evaluates GitHub projects on a 0–100 scale using real data: PR merge rates, review turnaround time, active maintainer presence, and first-time contributor success. A score of 75.7 places p3d-project/persona-3-dual in the S tier.

What is the external contributor pull request merge rate for p3d-project/persona-3-dual?

The external contributor pull request merge rate for p3d-project/persona-3-dual is 88.9%, based on public PR activity from non-core contributors.

Are there Good First Issues available in p3d-project/persona-3-dual?

p3d-project/persona-3-dual currently has 11 active issue(s) tagged with beginner-friendly labels like "good first issue", "beginner", or "up-for-grabs".

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p3d-project/persona-3-dualS•Elite241
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p3d-project/persona-3-dual

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InactiveS•Elite(76/100)C++

A Nintendo DS demake of Persona 3, developed in C++

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AI Maintainer Review Guidelines

Review Persona

Empathetic Technical Mentor

Warmth Score
8.4/10
Patience Score
8.6/10
Nitpick Rate
25%

Highly welcoming maintainers in p3d-project/persona-3-dual. Prompt code reviews with positive guidance for new contributors.

Top PR Submission Do's

  • •Ensure code complies with the project coding style
  • •Keep PRs scoped to a single concern
  • •Include context and link to the related issue

Top PR Friction Pitfalls (Don'ts)

  • •Do not submit PRs without linking an issue
  • •Do not break existing tests without fixing them
  • •Do not mix unrelated refactors in a single PR
Response Velocity
5 hours
Standard maintainer review cycle

Average Response Latency

Tracks hours until a maintainer leaves a review, comment, or PR response.

Merge Efficiency
88.9%
High acceptance rate for external PRs

External Acceptance Rate

Percentage of community pull requests successfully merged into main.

First-Timer Success
50.0%
Accepts new contributor PRs

First PR Conversion

Rate at which developers submitting their first repository PR succeed.

Active Maintainers
20 core
Highly collaborative maintainer core
Diagnostic Health HUD
88.9%
Merge Gauge
50.0%
1st-Timer
Community Vibe77/100

Embed C-Rank Badge

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GetMerged C-Rank badge for p3d-project/persona-3-dual
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Active Good First Issues (5)

View on GitHub

Summary Uses the incorrect logo. Needs to use one of the P3D Logos Requirements Replace old logo with correct logo Examples / References Website: https://persona-3-dual.p3dual.com/ Code: https://github.com/p3d-project/persona-3-dual/tree/main/docs Replace this logo Use this logo P3D Outline

📅 Opened Sep 20, 2026💬 0 comments
Quality: 75/100Contribute

Describe the bug A clear and concise description of what the bug is. CMake "clean" does not delete generated files in /data folder To Reproduce Steps to reproduce the behavior: Run CMake build Then run CMake clean Expected behavior A clear and concise description of what you expected to happen. Build adds data into the /data folder Clean completely wipes/deletes all data in the /data folder (except the 1st level folders, i.e. environment, music, etc.) Screenshots If applicable, add screenshots to help explain your problem. N/A Platform MacOS, Tahoe 26.5. Docker container. Additional context Any other information that's good to know May have first appeared after the makefile -> CMake migration

📅 Opened Sep 20, 2026💬 0 comments
Quality: 90/100Contribute

Summary Investigate & fix -Warray-bounds warning on battleActions code Requirements N/A Examples / References On a clean build /work/source/battleActions/enemies/EnemyProfileDb.cpp: In static member function 'static void EnemyProfileDb::Initialize()': /work/source/battleActions/enemies/EnemyProfileDb.cpp:49:64: warning: array subscript 10 is above array bounds of 'BattleStats::Affinity [10]' [-Warray-bounds=] 49 | mercilessMaya.battleStats.affinities[(u32)Element::Almighty] = BattleStats::Neutral; | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ In file included from /work/source/battleActions/enemies/EnemyProfile.hpp:8, from /work/source/battleActions/enemies/EnemyProfileDb.hpp:8, from /work/source/battleActions/enemies/EnemyProfileDb.cpp:7: /work/source/battleActions/enemies/../BattleStats.hpp:30:14: note: while referencing 'BattleStats::affinities' 30 | Affinity affinities[10] = { | ^~~~~~

📅 Opened Sep 19, 2026💬 1 comment
Quality: 90/100Contribute

Summary Follow C++ good guidelines and practices: https://cpp-core-guidelines-docs.vercel.app/expr#Res-macros2 Requirements Replace #defines with constexpr Some Python scripts need to be updated Examples / References See PR Comment

📅 Opened Sep 19, 2026💬 1 comment
Quality: 75/100Contribute

Describe the bug A clear and concise description of what the bug is. "Press Any Button" text is not centered To Reproduce Steps to reproduce the behavior: Launch the game Expected behavior A clear and concise description of what you expected to happen. Text should be centered Screenshots If applicable, add screenshots to help explain your problem. Platform MelonDS, V1.1, MacOS Tahoe Additional context Any other information that's good to know

📅 Opened Sep 10, 2026💬 1 comment
Quality: 90/100Contribute
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Contributor Compatibility & Review Speed Analysis for p3d-project/persona-3-dual

When evaluating whether to contribute to p3d-project/persona-3-dual, response velocity and maintainer engagement are crucial. GetMerged continuously tracks pull request trajectories, first-comment latency, and code review rounds to help developers avoid submitting pull requests to backlogged repositories.

Currently, maintainers of p3d-project/persona-3-dual acknowledge new external contributions in approximately 5 hours. Out of all submitted pull requests from non-core authors in the last 180-day window, 88.9% were successfully merged into the primary branch.

Frequently Asked Questions - Contributing to p3d-project/persona-3-dual

01

Is p3d-project/persona-3-dual welcoming to first-time open-source contributors?

p3d-project/persona-3-dual has a recorded first-timer success rate of 50.0%. Repositories ranked Elite typically provide actionable feedback during code reviews and actively nurture new community contributors.

02

How fast can I expect code review feedback on my pull request?

The initial maintainer response time averages ~5 hours. Keeping PRs scoped to single concerns and ensuring CI checks succeed will optimize review turnaround.

03

What does the 75.7 C-Rank™ score represent?

The C-Rank™ index scores repositories on a 0 to 100 scale using an objective formula: external PR merge rates, initial response speed, active maintainer count, and first-time contributor retention. A score of 75.7 places p3d-project/persona-3-dual in the Elite tier.

04

What is the external contributor pull request merge rate for p3d-project/persona-3-dual?

The external pull request merge rate is 88.9%. GetMerged isolates non-core community contributions so external developers get an accurate benchmark of PR acceptance probability.

05

Are there beginner Good First Issues open in p3d-project/persona-3-dual?

Yes, p3d-project/persona-3-dual currently has 11 active issue(s) tagged with beginner-friendly labels. You can inspect these directly from the repository issues tab.

GetMerged C-Rank™ Indexing Standard

All metrics displayed for p3d-project/persona-3-dual are automatically retrieved via the public GitHub API and recalculated daily. Insider pull requests submitted by repository owners or organization members are excluded from merge rate calculations to preserve objective external contributor statistics.