openfrontio/OpenFrontIO - Open Source PR Review Scorecard

Online browser-based RTS game

C-Rank Grade: A (Welcoming) - 67/100

External PR Merge Rate: 67%

Response Time: 3d

First Timer Success: 51%

Frequently Asked Questions

Is openfrontio/OpenFrontIO welcoming to first-time open-source contributors?

openfrontio/OpenFrontIO has a recorded first-timer success rate of 50.9%. Repositories ranked A typically provide actionable feedback during code reviews and actively nurture new community contributors.

How fast can I expect code review feedback on my pull request?

Maintainers in openfrontio/OpenFrontIO respond to incoming external pull requests in approximately 67.6 hours on average. Keeping PRs focused on single tasks and ensuring tests pass helps maintainers review faster.

What does the 67.3 C-Rank™ score (A Tier) represent?

The C-Rank™ system evaluates GitHub projects on a 0–100 scale using real data: PR merge rates, review turnaround time, active maintainer presence, and first-time contributor success. A score of 67.3 places openfrontio/OpenFrontIO in the A tier.

What is the external contributor pull request merge rate for openfrontio/OpenFrontIO?

The external contributor pull request merge rate for openfrontio/OpenFrontIO is 67.4%, based on public PR activity from non-core contributors.

Are there Good First Issues available in openfrontio/OpenFrontIO?

openfrontio/OpenFrontIO currently has 4 active issue(s) tagged with beginner-friendly labels like "good first issue", "beginner", or "up-for-grabs".

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openfrontio/OpenFrontIO

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Active (30d)A•Welcoming(67/100)TypeScript

Online browser-based RTS game

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AI Maintainer Review Guidelines

Review Persona

Empathetic Technical Mentor

Warmth Score
7.9/10
Patience Score
8.4/10
Nitpick Rate
20%

Highly welcoming maintainers in openfrontio/OpenFrontIO. Prompt code reviews with positive guidance for new contributors.

Top PR Submission Do's

  • •Ensure code complies with the project coding style
  • •Keep PRs scoped to a single concern
  • •Include context and link to the related issue

Top PR Friction Pitfalls (Don'ts)

  • •Do not submit PRs without linking an issue
  • •Do not break existing tests without fixing them
  • •Do not mix unrelated refactors in a single PR
Response Velocity
2 days+
Standard maintainer review cycle

Average Response Latency

Tracks hours until a maintainer leaves a review, comment, or PR response.

Merge Efficiency
67.4%
Moderate PR acceptance rate

External Acceptance Rate

Percentage of community pull requests successfully merged into main.

First-Timer Success
50.9%
Strong first-timer PR acceptance rate

First PR Conversion

Rate at which developers submitting their first repository PR succeed.

Active Maintainers
54 core
Highly collaborative maintainer core
Diagnostic Health HUD
67.4%
Merge Gauge
50.9%
1st-Timer
Community Vibe42/100

Embed C-Rank Badge

Show contributors that your repository actively reviews and merges external pull requests.

GetMerged C-Rank badge for openfrontio/OpenFrontIO
[![GetMerged C-Rank](https://getmerged.abhishekco.de/api/badge/openfrontio/OpenFrontIO)](https://getmerged.abhishekco.de/openfrontio/OpenFrontIO?utm_source=github&utm_medium=badge)

Active Good First Issues (5)

View on GitHub

Is your feature request related to a problem? Please describe. Especially when someone sends "Please send me troops!" in a Team game, it can be hard to find the player on the map. You don't always know where everyone is. Maybe they're already dead before you find them (also they don't always use the SOS emoji). Describe the solution you'd like Click or tap the recieved chat message to focus the camera on the player who sent it. Describe alternatives you've considered Searching the map manually - often takes too long in a team game with many players. Assignment I'd like to be assigned to this issue and work on it myself

📅 Opened Aug 25, 2026💬 3 comments
Quality: 75/100Contribute

A host can fill a public lobby and then leave, stranding everyone who was waiting. It happening overtime degrades player trust and can make them stop bothering with public private lobbies all together. Host migration was intentionally disabled, and bringing it back has its own problem: the new host could change the settings people actually joined for. Suggested instead — no host migration, just auto-start the game ~30s after the host leaves. The settings stay exactly as they were when everyone joined, and nobody is left sitting in a hostless lobby. Optionally, a cooldown on creating a new lobby for a host who repeatedly abandons one, since a single troll opening and dropping lobbies all day is enough to make people stop joining them.

📅 Opened Aug 17, 2026💬 6 comments
Quality: 50/100Contribute

Sometimes a right-click on a structure doesn't work on the first attempt Hovering over your own structure will slightly change its icon's contrast. This confirms that a right-click will hit that exact structure. This would be helpful for removal and for this feature Buying stacks instead of spam clicking #4640

📅 Opened Aug 12, 2026💬 5 comments
Quality: 40/100Contribute

Summary Players can generate free troops in public matches by sending multiple fractional attack intents in the same server turn. Steps to reproduce Join a public match and wait until spawn immunity ends. Choose a non-adjacent opponent and obtain their simulation Player.id(). Send this WebSocket intent 10 times in a burst before the next server turn: { "type": "intent", "intent": { "type": "attack", "targetID": "TARGET_PLAYER_ID", "troops": 0.999 } } Because the target is non-adjacent, the attack has no reachable border and automatically retreats. What happens Each 0.999 request deducts 0 troops because troop removal is floored. The attacks then combine into a single 9.99-troop attack. On retreat, the game refunds floor(9.99) = 9 troops. Observed result: Before: 25000 troops After attack creation: 25000 troops Combined attack: 9.99 troops After auto-retreat: 25009 troops Net gain: +9 free troops The server accepts and queues all 10 intents,

📅 Opened Aug 11, 2026💬 2 comments
Quality: 65/100Contribute

Is your feature request related to a problem? Please describe. On Mac, one can use ctrl + left click to do a right mouse click, i.e. to open the options wheel on a player. However, this produces an attack on whomever you click on. Describe the solution you'd like On Mac, make ctrl + left click not launch an attack. Describe alternatives you've considered None.

📅 Opened Aug 9, 2026💬 4 comments
Quality: 50/100Contribute
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Contributor Compatibility & Review Speed Analysis for openfrontio/OpenFrontIO

When evaluating whether to contribute to openfrontio/OpenFrontIO, response velocity and maintainer engagement are crucial. GetMerged continuously tracks pull request trajectories, first-comment latency, and code review rounds to help developers avoid submitting pull requests to backlogged repositories.

Currently, maintainers of openfrontio/OpenFrontIO acknowledge new external contributions in approximately 2 days+. Out of all submitted pull requests from non-core authors in the last 180-day window, 67.4% were successfully merged into the primary branch.

Frequently Asked Questions - Contributing to openfrontio/OpenFrontIO

01

Is openfrontio/OpenFrontIO welcoming to first-time open-source contributors?

openfrontio/OpenFrontIO has a recorded first-timer success rate of 50.9%. Repositories ranked Welcoming typically provide actionable feedback during code reviews and actively nurture new community contributors.

02

How fast can I expect code review feedback on my pull request?

The initial maintainer response time averages ~2 days+. Keeping PRs scoped to single concerns and ensuring CI checks succeed will optimize review turnaround.

03

What does the 67.3 C-Rank™ score represent?

The C-Rank™ index scores repositories on a 0 to 100 scale using an objective formula: external PR merge rates, initial response speed, active maintainer count, and first-time contributor retention. A score of 67.3 places openfrontio/OpenFrontIO in the Welcoming tier.

04

What is the external contributor pull request merge rate for openfrontio/OpenFrontIO?

The external pull request merge rate is 67.4%. GetMerged isolates non-core community contributions so external developers get an accurate benchmark of PR acceptance probability.

05

Are there beginner Good First Issues open in openfrontio/OpenFrontIO?

Yes, openfrontio/OpenFrontIO currently has 4 active issue(s) tagged with beginner-friendly labels. You can inspect these directly from the repository issues tab.

GetMerged C-Rank™ Indexing Standard

All metrics displayed for openfrontio/OpenFrontIO are automatically retrieved via the public GitHub API and recalculated daily. Insider pull requests submitted by repository owners or organization members are excluded from merge rate calculations to preserve objective external contributor statistics.