NVIDIA/topograph - Open Source PR Review Scorecard

A toolkit for discovering cluster network topology.

C-Rank Grade: A (Welcoming) - 64/100

External PR Merge Rate: 86%

Response Time: 4d

First Timer Success: 46%

Frequently Asked Questions

Is NVIDIA/topograph welcoming to first-time open-source contributors?

NVIDIA/topograph has a recorded first-timer success rate of 46.2%. Repositories ranked A typically provide actionable feedback during code reviews and actively nurture new community contributors.

How fast can I expect code review feedback on my pull request?

Maintainers in NVIDIA/topograph respond to incoming external pull requests in approximately 95.9 hours on average. Keeping PRs focused on single tasks and ensuring tests pass helps maintainers review faster.

What does the 64.2 C-Rank™ score (A Tier) represent?

The C-Rank™ system evaluates GitHub projects on a 0–100 scale using real data: PR merge rates, review turnaround time, active maintainer presence, and first-time contributor success. A score of 64.2 places NVIDIA/topograph in the A tier.

What is the external contributor pull request merge rate for NVIDIA/topograph?

The external contributor pull request merge rate for NVIDIA/topograph is 85.6%, based on public PR activity from non-core contributors.

Are there Good First Issues available in NVIDIA/topograph?

NVIDIA/topograph does not currently have active "good first issue" tags indexed, but accepts external contributions through standard GitHub issue tracking.

NVIDIA
NVIDIA/topographA•Welcoming161
GitHub
Back to Explorer
NVIDIA

NVIDIA/topograph

161
InactiveA•Welcoming(64/100)Go

A toolkit for discovering cluster network topology.

GitHub
Compare••
Jump to:

AI Maintainer Review Guidelines

Review Persona

Constructive Code Reviewer

Warmth Score
7.4/10
Patience Score
7.8/10
Nitpick Rate
33%

Balanced & professional review environment in NVIDIA/topograph. Maintains strict focus on technical quality and test standards.

Top PR Submission Do's

  • •Add unit tests with >80% coverage for modified code paths
  • •Run repository linter and code formatters locally before pushing
  • •Link relevant GitHub issue ID in PR description pre-flight checklist

Top PR Friction Pitfalls (Don'ts)

  • •Do not submit unlinked PRs without referencing an existing issue
  • •Do not mix refactoring and feature logic into a single commit
  • •Do not ping maintainers repeatedly within 24 hours of opening
Response Velocity
3 days+
Standard maintainer review cycle

Average Response Latency

Tracks hours until a maintainer leaves a review, comment, or PR response.

Merge Efficiency
85.6%
High acceptance rate for external PRs

External Acceptance Rate

Percentage of community pull requests successfully merged into main.

First-Timer Success
46.2%
Accepts new contributor PRs

First PR Conversion

Rate at which developers submitting their first repository PR succeed.

Active Maintainers
10 core
Highly collaborative maintainer core
Diagnostic Health HUD
85.6%
Merge Gauge
46.2%
1st-Timer
Community Vibe48/100

Embed C-Rank Badge

Show contributors that your repository actively reviews and merges external pull requests.

GetMerged C-Rank badge for NVIDIA/topograph
[![GetMerged C-Rank](https://getmerged.abhishekco.de/api/badge/NVIDIA/topograph)](https://getmerged.abhishekco.de/NVIDIA/topograph?utm_source=github&utm_medium=badge)

Active Good First Issues (5)

View on GitHub

Is your feature request related to a problem? Please describe. Starting a separate thread from #265 (comment) Our project runs on Kubernetes and uses NVIDIA Topograph. Each compute node may have separate IB interfaces for compute and storage, for example 4 compute IB interfaces and 1 storage IB interface. Example: Compute +-------- spine1 --------+ | | +---+----+ +----+---+ | switch1| | switch2| +---+----+ +----+---+ | | +-----+-----+ +-----+-----+ | | | | | | A B C D E F Storage +-----------------+ | switch-storage1 | +--------+--------+ | +--------------+-------------------+ | |

📅 Opened Aug 28, 2026💬 4 comments
Quality: 90/100Contribute

Description Many cloud providers expose physical topology information in their managed Kubernetes offerings through node labels. Kubernetes-native schedulers can consume these labels directly, but Slurm-on-Kubernetes systems such as Slinky require a generated topology.conf stored in a ConfigMap and cannot consume Kubernetes node labels directly. Topograph should support this use case with a dedicated provider that discovers topology from configurable Kubernetes node labels. This provider is intended to eventually supersede the existing dra provider. Proposed behavior Accept an ordered list of topology label keys, from the tier closest to the node to the furthest tier. Read the configured labels from Kubernetes Nodes and translate them into Topograph’s canonical topology graph. Treat missing or invalid label values according to a clearly defined validation policy. Integrate with the existing Node Observer so topology is regenerated when: a Node is added or deleted; a relevant topolo

📅 Opened Aug 19, 2026💬 0 comments
Quality: 90/100Contribute

Summary Add an optional Kubernetes node-metadata plugin that maps each physical GPU to the closest host-visible NICs on every network rail. The feature is independent of provider.name and does not change topology.Graph. The node-data-broker discovers and publishes the record for its Node; the Node Observer creates and owns the shared ConfigMap and removes stale records. The initial rail source uses host LLDP. A future DOCA XPlane source is an extension point, not part of the initial implementation, because a supported external topology contract providing host PCI identity has not been confirmed. Motivation GPU-aware scheduling and device allocation may need more than node-to-switch topology: for every selected GPU, a consumer needs the closest NIC on each rail. This is node-local PCIe metadata and should be composable with any Kubernetes topology provider rather than implemented separately by each provider or added to the canonical topology graph. Feature implementation Responsibilitie

📅 Opened Aug 2, 2026💬 0 comments
Quality: 90/100Contribute

This issue is intended to discuss and align Topograph's direction - and highlight areas where contributions are especially desired! Direction Topograph's strategic positioning is to be the standard topology-discovery layer for AI cluster scheduling — a unified substrate that abstracts over diverse infrastructure sources (cloud APIs, InfiniBand fabric, NVIDIA-managed NVLink/Ethernet) and translates topology into the formats each scheduler can consume (Slurm topology.conf, Kubernetes node labels, Slinky ConfigMaps). The broader the provider and engine coverage, the more useful the standardized topology layer becomes for downstream schedulers (KAI Scheduler, Kueue, Grove, native pod affinity), operational tooling (NVSentinel), and the ecosystem of observability / placement tools that depend on accurate, real-time topology data. We actively welcome community contribution. The provider interface is well-defined, the engine boundary is stable, and the project is designed to accept new inte

📅 Opened Apr 17, 2026💬 4 comments
Quality: 30/100Contribute

Problem docs/engines/k8s.md currently ends with: Validation and Testing TBD Topograph has Go unit tests and integration fixtures (tests/integration/payloads/*.json), but no end-to-end cluster-level suite that asserts "given a deployed chart, do the right labels and annotations actually land on nodes?" This gap is felt most acutely when changing the Helm chart, Node Observer, or engine output — there's no quick way to verify the full deployment-to-labels flow without manual cluster testing. Proposed approach Adopt Chainsaw (Kyverno team, Apache 2.0) — the declarative Kubernetes E2E test framework used widely across Kubernetes OSS. Tests are YAML that run apply → wait → assert → cleanup against a real cluster (kind in CI). Assertions use JMESPath-style expressions to verify cluster state, which fits Topograph's output model precisely: node labels, annotations, and ConfigMaps are exactly what Chainsaw is designed to assert. Why Chainsaw specifically: Topograph's Kubernetes en

📅 Opened Apr 17, 2026💬 0 comments
Quality: 30/100Contribute
Looking for more Go beginner tasks?Explore Go GFI

Contributor Community Vibe Feedback

Rate what actually matters after opening a pull request here.

Have you contributed to this repo?

Rate your first-hand PR experience (review speed, maintainer responsiveness, and onboarding ease) to help other contributors.

3 ratings required
Maintainer helpfulness
Review speed
Beginner friendliness

Contributor Compatibility & Review Speed Analysis for NVIDIA/topograph

When evaluating whether to contribute to NVIDIA/topograph, response velocity and maintainer engagement are crucial. GetMerged continuously tracks pull request trajectories, first-comment latency, and code review rounds to help developers avoid submitting pull requests to backlogged repositories.

Currently, maintainers of NVIDIA/topograph acknowledge new external contributions in approximately 3 days+. Out of all submitted pull requests from non-core authors in the last 180-day window, 85.6% were successfully merged into the primary branch.

Frequently Asked Questions - Contributing to NVIDIA/topograph

01

Is NVIDIA/topograph welcoming to first-time open-source contributors?

NVIDIA/topograph has a recorded first-timer success rate of 46.2%. Repositories ranked Welcoming typically provide actionable feedback during code reviews and actively nurture new community contributors.

02

How fast can I expect code review feedback on my pull request?

The initial maintainer response time averages ~3 days+. Keeping PRs scoped to single concerns and ensuring CI checks succeed will optimize review turnaround.

03

What does the 64.2 C-Rank™ score represent?

The C-Rank™ index scores repositories on a 0 to 100 scale using an objective formula: external PR merge rates, initial response speed, active maintainer count, and first-time contributor retention. A score of 64.2 places NVIDIA/topograph in the Welcoming tier.

04

What is the external contributor pull request merge rate for NVIDIA/topograph?

The external pull request merge rate is 85.6%. GetMerged isolates non-core community contributions so external developers get an accurate benchmark of PR acceptance probability.

05

Are there beginner Good First Issues open in NVIDIA/topograph?

NVIDIA/topograph does not have open beginner labels indexed currently, but external PRs for bugs and documentation improvements are evaluated via normal issue triage.

GetMerged C-Rank™ Indexing Standard

All metrics displayed for NVIDIA/topograph are automatically retrieved via the public GitHub API and recalculated daily. Insider pull requests submitted by repository owners or organization members are excluded from merge rate calculations to preserve objective external contributor statistics.