CesiumGS/cesium-unreal - Open Source PR Review Scorecard

Bringing the 3D geospatial ecosystem to Unreal Engine

C-Rank Grade: A (Welcoming) - 59/100

External PR Merge Rate: 82%

Response Time: 7d

First Timer Success: 100%

Frequently Asked Questions

Is CesiumGS/cesium-unreal welcoming to first-time open-source contributors?

CesiumGS/cesium-unreal has a recorded first-timer success rate of 100.0%. Repositories ranked A typically provide actionable feedback during code reviews and actively nurture new community contributors.

How fast can I expect code review feedback on my pull request?

Maintainers in CesiumGS/cesium-unreal respond to incoming external pull requests in approximately 160.2 hours on average. Keeping PRs focused on single tasks and ensuring tests pass helps maintainers review faster.

What does the 59.4 C-Rank™ score (A Tier) represent?

The C-Rank™ system evaluates GitHub projects on a 0–100 scale using real data: PR merge rates, review turnaround time, active maintainer presence, and first-time contributor success. A score of 59.4 places CesiumGS/cesium-unreal in the A tier.

What is the external contributor pull request merge rate for CesiumGS/cesium-unreal?

The external contributor pull request merge rate for CesiumGS/cesium-unreal is 82.4%, based on public PR activity from non-core contributors.

Are there Good First Issues available in CesiumGS/cesium-unreal?

CesiumGS/cesium-unreal does not currently have active "good first issue" tags indexed, but accepts external contributions through standard GitHub issue tracking.

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CesiumGS/cesium-unreal

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Active (30d)A•Welcoming(59/100)C++

Bringing the 3D geospatial ecosystem to Unreal Engine

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AI Maintainer Review Guidelines

Review Persona

Active Open-Source Maintainer

Warmth Score
7.8/10
Patience Score
8.2/10
Nitpick Rate
20%

Active C++ repository in CesiumGS/cesium-unreal with ongoing community development and issue triage.

Top PR Submission Do's

  • •Ensure code complies with C++ style conventions
  • •Keep PRs scoped and well-documented

Top PR Friction Pitfalls (Don'ts)

  • •Do not submit unlinked PRs without context
  • •Do not break existing automated test suites
Response Velocity
6 days+
Standard maintainer review cycle

Average Response Latency

Tracks hours until a maintainer leaves a review, comment, or PR response.

Merge Efficiency
82.4%
High acceptance rate for external PRs

External Acceptance Rate

Percentage of community pull requests successfully merged into main.

First-Timer Success
100.0%
Strong first-timer PR acceptance rate

First PR Conversion

Rate at which developers submitting their first repository PR succeed.

Active Maintainers
10 core
Highly collaborative maintainer core
Diagnostic Health HUD
82.4%
Merge Gauge
100.0%
1st-Timer
Community Vibe63/100

Embed C-Rank Badge

Show contributors that your repository actively reviews and merges external pull requests.

GetMerged C-Rank badge for CesiumGS/cesium-unreal
[![GetMerged C-Rank](https://getmerged.abhishekco.de/api/badge/CesiumGS/cesium-unreal)](https://getmerged.abhishekco.de/CesiumGS/cesium-unreal?utm_source=github&utm_medium=badge)

Active Good First Issues (1)

View on GitHub

What happened? { "type" : "FeatureCollection", "features" : [ { "type" : "Feature", "id" : 0, "geometry" : { "type": "MultiLineString", "coordinates": [[ [116.4, 39.9], [116.45, 39.85] ],[ [116.45, 39.85], [116.6, 39.7] ]] } ] } Calling the GetObjectAsMultiLineString function to parse the above string caused the editor to crash. Environment Cesium for Unreal version:2.27.0、2.28.0 Unreal Engine Version:5.7、5.8 Operating System: windows11 Reproduction steps UnrealEditor_Core UnrealEditor_CesiumRuntime!UCesiumGeoJsonObjectBlueprintLibrary::GetObjectAsMultiLineString() [D:\dev_ue\sample\CesiumGlobalPawn8\Plugins\Cesiumfo5b7c98b8073cV11\Source\CesiumRuntime\Private\CesiumGeoJsonObject.cpp:329] UnrealEditor_CesiumRuntime!UCesiumGeoJsonObjectBlueprintLibrary::execGetObjectAsMultiLineString() [D:\dev_ue\sample\CesiumGlobalPawn8\Plugins\Cesiumfo5b7c98b8073cV11\Intermediate\Build\Win64\UnrealEditor\Inc\CesiumRuntime\UHT\CesiumGeoJsonObject.gen.cpp:1747] UnrealEditor_CoreUObject UnrealEditor_

📅 Opened Jul 20, 2026💬 2 comments
Quality: 55/100Contribute
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Contributor Compatibility & Review Speed Analysis for CesiumGS/cesium-unreal

When evaluating whether to contribute to CesiumGS/cesium-unreal, response velocity and maintainer engagement are crucial. GetMerged continuously tracks pull request trajectories, first-comment latency, and code review rounds to help developers avoid submitting pull requests to backlogged repositories.

Currently, maintainers of CesiumGS/cesium-unreal acknowledge new external contributions in approximately 6 days+. Out of all submitted pull requests from non-core authors in the last 180-day window, 82.4% were successfully merged into the primary branch.

Frequently Asked Questions - Contributing to CesiumGS/cesium-unreal

01

Is CesiumGS/cesium-unreal welcoming to first-time open-source contributors?

CesiumGS/cesium-unreal has a recorded first-timer success rate of 100.0%. Repositories ranked Welcoming typically provide actionable feedback during code reviews and actively nurture new community contributors.

02

How fast can I expect code review feedback on my pull request?

The initial maintainer response time averages ~6 days+. Keeping PRs scoped to single concerns and ensuring CI checks succeed will optimize review turnaround.

03

What does the 59.4 C-Rank™ score represent?

The C-Rank™ index scores repositories on a 0 to 100 scale using an objective formula: external PR merge rates, initial response speed, active maintainer count, and first-time contributor retention. A score of 59.4 places CesiumGS/cesium-unreal in the Welcoming tier.

04

What is the external contributor pull request merge rate for CesiumGS/cesium-unreal?

The external pull request merge rate is 82.4%. GetMerged isolates non-core community contributions so external developers get an accurate benchmark of PR acceptance probability.

05

Are there beginner Good First Issues open in CesiumGS/cesium-unreal?

CesiumGS/cesium-unreal does not have open beginner labels indexed currently, but external PRs for bugs and documentation improvements are evaluated via normal issue triage.

GetMerged C-Rank™ Indexing Standard

All metrics displayed for CesiumGS/cesium-unreal are automatically retrieved via the public GitHub API and recalculated daily. Insider pull requests submitted by repository owners or organization members are excluded from merge rate calculations to preserve objective external contributor statistics.